NME: ready for the show!
Posted in AS3, haxe, nme on November 18th, 2011 by Philippe – 7 CommentsNME is an impressive crossplatform technology particularly appropriate for 2D games development. And by crossplatform that mean:
- Windows/Mac/Linux and iOS/Android/webOS – at full, native, C++/OpenGl speed,
- and Flash so you can also compile it for the browser.
Activity & contributions around the NME project has increased a lot recently and it seems to have become mature enough as a few companies have started using it to develop (fairly impressive casual) commercial games. If you have an iPhone I warmly recommend trying Ponon Deluxe (free) – it’s incredibly slick and a clever variation on the Tetris theme.
If you know Flash and AS3…
…you’ll be up and running in a few hours:
- this is most feature complete implementation of the Flash API that you will get your hands on – more complete than what Starling will ever be, and more complete than the subset of AIR you can use to keep performance decent,
- development is in haxe, a clever language with increasing IDE support that you can however code like AS3 90% of the time.

