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	<title>Comments for Philippe.me</title>
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	<link>http://philippe.elsass.me</link>
	<description>C'est vraiment très intéressant</description>
	<lastBuildDate>Fri, 03 Feb 2012 20:44:02 +0000</lastBuildDate>
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		<title>Comment on AS3 &#8211; Eaze tween library update by Philippe</title>
		<link>http://philippe.elsass.me/2009/11/as3-eaze-tween-library-update/comment-page-1/#comment-23786</link>
		<dc:creator>Philippe</dc:creator>
		<pubDate>Fri, 03 Feb 2012 20:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/2009/11/as3-eaze-tween-library-update/#comment-23786</guid>
		<description>You can obviously implement all the missing easing functions you want: those are just simplified Robert Penner&#039;s easing functions.
You should be able to even take TweenLite&#039;s function and modify it a bit so it only takes a &#039;k: 0-&gt; 1&#039; parameter instead of the 4 params.</description>
		<content:encoded><![CDATA[<p>You can obviously implement all the missing easing functions you want: those are just simplified Robert Penner&#8217;s easing functions.<br />
You should be able to even take TweenLite&#8217;s function and modify it a bit so it only takes a &#8216;k: 0-> 1&#8242; parameter instead of the 4 params.</p>
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		<title>Comment on AS3 &#8211; Eaze tween library update by Andreas</title>
		<link>http://philippe.elsass.me/2009/11/as3-eaze-tween-library-update/comment-page-1/#comment-23785</link>
		<dc:creator>Andreas</dc:creator>
		<pubDate>Fri, 03 Feb 2012 20:30:47 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/2009/11/as3-eaze-tween-library-update/#comment-23785</guid>
		<description>Hi Philippe,

eaze tween is great, but i´m missing a BOUNCE easing as in TweenLite ;)
Is there a way to implement it?

thanks</description>
		<content:encoded><![CDATA[<p>Hi Philippe,</p>
<p>eaze tween is great, but i´m missing a BOUNCE easing as in TweenLite <img src='http://philippe.elsass.me/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Is there a way to implement it?</p>
<p>thanks</p>
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		<title>Comment on Titanium: the Good, the Bad and the Ugly by Fernando</title>
		<link>http://philippe.elsass.me/2012/01/titanium-the-good-the-bad-and-the-ugly/comment-page-1/#comment-22897</link>
		<dc:creator>Fernando</dc:creator>
		<pubDate>Fri, 06 Jan 2012 12:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/?p=259#comment-22897</guid>
		<description>Great post! I had to use Titanium and OSX a few months ago and faced some problems just like those you pointed out.

Your scripts and tips will help me a lot. Thanks! :D</description>
		<content:encoded><![CDATA[<p>Great post! I had to use Titanium and OSX a few months ago and faced some problems just like those you pointed out.</p>
<p>Your scripts and tips will help me a lot. Thanks! <img src='http://philippe.elsass.me/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Comment on AS3 &#8211; Fast memory access without Alchemy by Philippe</title>
		<link>http://philippe.elsass.me/2010/05/as3-fast-memory-access-without-alchemy/comment-page-1/#comment-22569</link>
		<dc:creator>Philippe</dc:creator>
		<pubDate>Wed, 04 Jan 2012 12:10:34 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/2010/05/as3-fast-memory-access-without-alchemy/#comment-22569</guid>
		<description>@jacob yes this technique is now unsafe to use, until Adobe officially confirms it will still be allowed.</description>
		<content:encoded><![CDATA[<p>@jacob yes this technique is now unsafe to use, until Adobe officially confirms it will still be allowed.</p>
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		<title>Comment on AS3 &#8211; Fast memory access without Alchemy by Jacob</title>
		<link>http://philippe.elsass.me/2010/05/as3-fast-memory-access-without-alchemy/comment-page-1/#comment-22501</link>
		<dc:creator>Jacob</dc:creator>
		<pubDate>Tue, 03 Jan 2012 23:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/2010/05/as3-fast-memory-access-without-alchemy/#comment-22501</guid>
		<description>Will these optimizations still work with Flash Player 11.2 and AIR 3.2?

Nicolas found some problems with getting Alchemy to work with it, in this post:

http://ncannasse.fr/blog/adobe_make_some_alchemy

I&#039;m wondering if that applies to all the optimizations listed above as well?</description>
		<content:encoded><![CDATA[<p>Will these optimizations still work with Flash Player 11.2 and AIR 3.2?</p>
<p>Nicolas found some problems with getting Alchemy to work with it, in this post:</p>
<p><a href="http://ncannasse.fr/blog/adobe_make_some_alchemy" rel="nofollow">http://ncannasse.fr/blog/adobe_make_some_alchemy</a></p>
<p>I&#8217;m wondering if that applies to all the optimizations listed above as well?</p>
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		<title>Comment on NME: ready for the show! by Philippe</title>
		<link>http://philippe.elsass.me/2011/11/nme-ready-for-the-show/comment-page-1/#comment-19097</link>
		<dc:creator>Philippe</dc:creator>
		<pubDate>Fri, 18 Nov 2011 21:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/?p=163#comment-19097</guid>
		<description>haxe installers have always ring false positives in some AVs - I suggest you double-check using Nod32 online scanner.</description>
		<content:encoded><![CDATA[<p>haxe installers have always ring false positives in some AVs &#8211; I suggest you double-check using Nod32 online scanner.</p>
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		<title>Comment on NME: ready for the show! by Joshua Granick</title>
		<link>http://philippe.elsass.me/2011/11/nme-ready-for-the-show/comment-page-1/#comment-19090</link>
		<dc:creator>Joshua Granick</dc:creator>
		<pubDate>Fri, 18 Nov 2011 20:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/?p=163#comment-19090</guid>
		<description>That&#039;s weird that you got a virus warning. I wonder why?

I created the NME installer -- it&#039;s based on the source code for the Haxe installer, but the required packages are embedded instead of being downloaded from the internet.

I&#039;d love to know if there&#039;s anything that can be done to prevent those warnings.</description>
		<content:encoded><![CDATA[<p>That&#8217;s weird that you got a virus warning. I wonder why?</p>
<p>I created the NME installer &#8212; it&#8217;s based on the source code for the Haxe installer, but the required packages are embedded instead of being downloaded from the internet.</p>
<p>I&#8217;d love to know if there&#8217;s anything that can be done to prevent those warnings.</p>
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		<title>Comment on NME: ready for the show! by fb</title>
		<link>http://philippe.elsass.me/2011/11/nme-ready-for-the-show/comment-page-1/#comment-19079</link>
		<dc:creator>fb</dc:creator>
		<pubDate>Fri, 18 Nov 2011 18:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/?p=163#comment-19079</guid>
		<description>On a cheap (but yet great) Optimus One 30  1000 320 x 480,  just as stress test it reach 1fps at 30.000
On a cheap (but yet great) Asus Transformer  60 2000 1280x800 / 30 4000 
It looks impressive, now I need to test some &quot;real&quot; stuff.
Unfortunately downloading the NME installer Windows Security detect a malwere. Probably a false positive but Virustotal and VirSCAN have 2/42 positive results.</description>
		<content:encoded><![CDATA[<p>On a cheap (but yet great) Optimus One 30  1000 320 x 480,  just as stress test it reach 1fps at 30.000<br />
On a cheap (but yet great) Asus Transformer  60 2000 1280&#215;800 / 30 4000<br />
It looks impressive, now I need to test some &#8220;real&#8221; stuff.<br />
Unfortunately downloading the NME installer Windows Security detect a malwere. Probably a false positive but Virustotal and VirSCAN have 2/42 positive results.</p>
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		<title>Comment on NME: ready for the show! by tong</title>
		<link>http://philippe.elsass.me/2011/11/nme-ready-for-the-show/comment-page-1/#comment-19077</link>
		<dc:creator>tong</dc:creator>
		<pubDate>Fri, 18 Nov 2011 17:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/?p=163#comment-19077</guid>
		<description>A comparison with a java version of bunnymark would be interesting</description>
		<content:encoded><![CDATA[<p>A comparison with a java version of bunnymark would be interesting</p>
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		<title>Comment on NME: ready for the show! by tong</title>
		<link>http://philippe.elsass.me/2011/11/nme-ready-for-the-show/comment-page-1/#comment-19075</link>
		<dc:creator>tong</dc:creator>
		<pubDate>Fri, 18 Nov 2011 17:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://philippe.elsass.me/?p=163#comment-19075</guid>
		<description>Android Nexus-S (2.3.6) (800x480) (1GHz Cortex A8 (Hummingbird) )

2000 Bunnies-&gt;54fps
4000 Bunnies-&gt;30fps

---------------------------------------------

Android LG P990 (2.2.2) (800x480) (2x1GHz)

2000 Bunnies-&gt;59fps
4250 Bunnies-&gt;32fps</description>
		<content:encoded><![CDATA[<p>Android Nexus-S (2.3.6) (800&#215;480) (1GHz Cortex A8 (Hummingbird) )</p>
<p>2000 Bunnies-&gt;54fps<br />
4000 Bunnies-&gt;30fps</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Android LG P990 (2.2.2) (800&#215;480) (2x1GHz)</p>
<p>2000 Bunnies-&gt;59fps<br />
4250 Bunnies-&gt;32fps</p>
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